Wednesday, April 19, 2006

flash in a open environment...

it's about a week that i've been dealing with osflash focusing on figure the best workflow on the way.
That's getting me bored when i'd got to carry out the basic set up of a ant build file, which implied a basic knowledge of java to take over ant build tool. Well now im able to say i can get on an automated building process through that.
About coding Actionscript, now im studying in depth the Natural Entry point method explained well by the great people at flashant.org
It's simpler since i needn't "static main function" as entry point anymore neither Registration method used before to assimilate the target movieClip to the root(stage),plus im able to load external file through the frame(as a *.fla) provided by *.xml file compiled via swfmill; to get the whole thing done i simply -clip import- the mtasc compiled classes into the swfmill file, therefore:
compile all classes in a file,
then compile the xml with swfmill (keeping in mind to import the classes' swf file into it). It's done!

No comments:

Post a Comment